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Things I Learned From a Box: Packaging Design Principles for Interactive Design (Part 2)

by Andrea Nelson
Wednesday, March 18th, 2009

Yesterday, we discussed the key elements of packaging design, including messaging, presentation, structure, and brand artifacts. Using our “Oil of Olay” package as a case study, we highlighted the consequences of the “barrier to entry” that is created when packaging fails. Today, we’ll discuss how the design guidelines for packaging design apply to the practice of interaction design using another case study.

First and foremost, think about your web site as your “packaging,” and design accordingly—do not create a barrier to entry that separates customers from their end goal and hinders conversion.

When we reconsider the previously discussed factors of packaging design in this context, they align nicely with some familiar elements and ideas of good usability. We’ll review our packaging design principles in a new context below. As a case study, we’ll use the Rich and Skinny brand jeans site (http://www.richandskinnyjeans.com/RichAndSkinny/).
randskinny (more…)

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Things I Learned From a Box: Packaging Design Principles for Interactive Design (Part 1)

by Andrea Nelson
Tuesday, March 17th, 2009

The other day, my mom sent me to the store to purchase a new skincare product made by Oil of Olay. I set out on my errand and procured a small tube of mysterious serum, sleekly packaged in distinctive, sculptural, plastic packaging. When I returned home with the goods, however, we made an amusing and shocking discovery:

We couldn’t get the package open.

Mom tried. I tried. No dice. Pliers were used. Even larger pliers were used. Finally, with a mighty tug, I yanked off the package’s lid—and in the process firmly socked myself in the eye.

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